Minecraft Survival Games
1. Anti-Cheat
No additional anti-cheat is required for official matches.
2. Match Procedure
MSEL Supported Platform
-
PC (Java version)
2.1. Series Lengths
Two matches will be played each week, with scoring outlined in section 5 below. Scores contribute to each player’s score on the leaderboard. Please keep in mind that due to the structure of the tournament, matches cannot be rescheduled for a different time or day.
2.2. Game Lobby
2.2. Game Lobby
-
Client Version 1.8.X
-
What Time do I Queue for My Match?
Minecraft matches are hosted every Wednesday at 4pm CST, 5pm CST, and 7pm CST. Players will choose one of the available windows to queue for their match.
-
Queuing for Your Match and Obtaining the Server IP
From your dashboard select “Join Queue” shown with your listed Minecraft match for the week. Once the timer reaches zero, all queued players will be taken to a match page where a specific Server IP will be shared. Keep in mind that only players who have queued up will be on the specific server’s whitelist for the match, those who did not queue up will be unable to participate.
-
Connecting to the Server
To connect to the Server IP provided on your match page, follow these step
-
- Launch Minecraft and select Multiplayer from the Main Menu
- Select Direct Connect
- Enter the Sever IP and Press Join Server
- The match will begin 5 minutes after the minimum number of players join the server
-
If this is your first time on the server a popup will appear instructing you to download a resource pack used by the server. The resource pack is required in order to participate in the Minecraft tournament. Choosing no to the download will remove you from the server.
3. Restrictions
3.1. Resource Packs
The server side resource pack must be used at all times while in game.
3.2 Shaders
The Base Shader Mod is the only shader mod acceptable for use in MSEL matches, though it may cause issues with your connection to the server so use it at your own risk. The use of all other shaders is prohibited
3.3 Optifine
Optifine will be allowed as a Client Side Mod.
3.4 Teaming
Teaming up or communicating with another player during matches in order to gain an advantage over other players is prohibited. Offending players can face punishments up to removal from the tournament.
4. Stoppage of Play
4.1 Disconnection
-
Server Side Disconnections
If the match experiences a Server Side Disconnection or Server Crash, players on the server will be messaged and the match will be restarted from the beginning of the game.
-
Player Disconnection
Players disconnecting will result be treated as a death during the match. If the disconnection happened during game 1, the disconnected players will be allowed to join the server for game 2.
5. Scoring
Score for each Survival Games match will go into a season point pool. Points at the end of the regular season will be totaled to determine advancement.
-
Match Scoring
-
3 points for attendance
-
2 points per kill
-
Top 10 Finish
-
10th: 1 point
-
9th: 2 points
-
8th: 3 points
-
7th: 4 points
-
6th: 5 points
-
5th: 7 points
-
4th: 9 points
-
3rd: 11 points
-
2nd: 13 points
-
1st: 15 points
-
-
6. Player Count
Matches are to be played solo, meaning players will not be paired with other players on their team. No player substitutions may be made at any point during the match.